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best feats for phantom rogue 5e

Dungeons & Dragons: The Best Feats For A Rogue - TheGamer The fantasy of the Swashbuckler is one that is well trodden by media, and almost always a crowd pleaser. Scout Rogues also thematically fit the spells of Wood Elf Magic. We're glad you're checking out our website, please feel free to look around as much as you want as we start this awesome journey. Rogues are also really squishy and uncanny dodge only gets worse as monsters have more and more attacks, so the extra HP from Tough is also really helpful. DnD 5e - The Rogue Handbook | RPGBOT It all comes together to form a relatively effective skirmisher, and keeping ourselves out of melee is very important. If you would like to change your settings or withdraw consent at any time, the link to do so is in our privacy policy accessible from our home page.. Rogues get Dexterity as their good save, and while Dex saves are common, they are also the least debilitating on average. The two together essentially halt any attempts to pass within ten feet of the user. It grants access to the second-level spell Misty Step along with any one enchantment or divination . Melee characters can get ranged cantrips, spellcasters can get a panic button melee attack, and combat-focused classes can learn some utility spells. Keep in mind the Rogue already has many uses for its bonus action, so dont feel like you need to use two weapons to attack all the time.I absolutely recommend increasing your Dexterity instead of taking feats for two-weapon fighting. Just not happening. A party really only needs one Alert character to help warn everyone else about impending danger. . Many players focus on this feats ability to stop a foe in its tracks, but Rogues gain additional benefits. Since the spells chosen will use the same ability score the class does, characters are somewhat limited in which classes they can pick from. Wood Elves will do well with this feat since they can hide in a lightly obscured nature area to gain advantage on an attack. Few builds are better at locking enemies down than those that combine the two feats. A +5 bonus to initiative drastically increases your chances of going early in combat and getting off a sneak attack even at lower levels. Grab your large sack and enter the world of Robert Bevan. DnD 5e - Character Optimization. Blue is an excellent choice. Saving throws are a big part of survival in D&D 5e, and they see a lot of use both in and out of combat. Gaining resistance to cold and poison damage (which often inflict damage with Constitution saving throws) will further bolster your defenses. What Book is the Phantom Rogue in? Learn a cantrip like Booming Blade to empower your attacks. The Phantom is a shadowy Rogue, touched by the plane of death. Grappling is powerful, but costing an attack can hold it back. The inability to be surprised means youll always have a turn during a surprise round even if the party is ambushed, and enemies who are invisible dont get advantage when attacking you, providing that crucial 6th sense rogues need to slip out of the noose once again. Many feats will completely alter how a character plays in or out of combat, and they can be great opportunities for players to fully customize their characters in terms of both flavor and mechanics. This means Rogues can afford to get creative and try interesting feats. Added together with Alert and you have a 1-2 feat combo that fits in thematically with rogues and supercharges them to the next level. The second attack from the bonus action can potentially trigger sneak attack if the main hand misses. Of course this doesn't work with dexterity attacks, but there's no reason why you can use a Rapier to stab people with your strength. Skill Master. Skulker is a really good feat for Rogues, as it allows you to "hide in plain sight" in areas that are dimly lit because dim light counts as being lightly obscured. Blue is a great option, you should strongly consider this option for your character Sky Blue is an amazing option. If youre in a position where you dont need your reaction utilization, its probably because youve stayed out of the fray to make ranged attacks instead. Urchin is a great background for Rogues in D&D 5e. Boy, this sure is a collection of abilities that are just fine. The sheer versatility of Lucky is what makes it so good. Make sure you have advantage or an ally by the same target or your attacks wont qualify for Sneak Attack! The Rogues Most Powerful Feats: DnD 5e Guide - Black Citadel RPG Experience tells me DMs will either be so accommodating that you dont need Skulker or so strict that even Skulker wont help you. Youll also receive a boost to your Constitution stat to potentially increase your modifier and hitpoints. DnD 5e: The Best Death Domain Cleric Build Phantom Rogue Guide Dungeons and Dragons 5e $1 Help me make Better Videos https://www.patreon.com/user?u=53689363&fan_landing=trueDiscord (The Shop) http. Not good, and in desperate need of some help. When it does work, however, it's very powerful. No more, no less. d20 System and the d20 System logo are trademarks of Wizards of the Coast, Inc.and are used according to the terms of the d20 System License version 6.0.A copy of this License can be found atwww.wizards.com/d20. Feat selection is always arbitrary, but Rogues have diverse skill sets that can benefit from a variety of feats. Whether playing amazing board games, finding weird indie/retro video games, or taking part in a new tabletop RPG campaign, we're passionate about the awesome memories, friendships, and creativity that gaming can build. Thanks! Mostly youre just saving to take half damage, and by this level we already take half damage anyway. Picking the Sentinel feat sets the character up to serve as the party's tank. And Longstrider is almost as effective in a pinch as Mobile anyway. 168 Rogues are one of D&D 5e 's best classes at saving throws. Only the Fighter gets more ASI opportunities with seven. Resilient (Lv 12): This is rough. The right feats can make all the difference throughout a campaign, and Dungeons & Dragons 5th Edition has no shortage of fantastic options. This means that you can bonus action to hide right in front of the enemy, so that you get advantage because you are attacking from stealth. This feat is more useful in games where a DM is using Passive Perception often. Nothing here should be taken as law or anything other than opinions of the writers. There might be other feats in my article that would be better for you, but improving your Dex is great. Assassin Rogues can really benefit from this as they allow the party to Stealth well. Starting as rogue to get Dex and intelligence saves. Healer drops off in usefulness as more powerful healing magic becomes available, but it can be a lifesaver at early levels. It helps slower races keep up with their allies, and lets faster races like wood elves harness their full potential. Plus, you can gain a stat point. Focusing on those two stats will make it possible for the Rogue to multiclass into Bard, as a minimum DEX score of 13 is required for this. I wanted to ask why the duel wielded feat isnt a good idea. So everybody say it with me now, Bond. Yeah, its great for melee Rogues to boost their defenses! 15. And you'd deal better DPR as a Cleric/Druid. On average, Con will serve you better as at this point you have access to amazing control spells like Hypnotic Pattern and with our limited slots we really dont want to lose them. Hi Joseph, great question. Gift of the Metallic Dragon is also worth considering, but creatures have so many attacks at this level that negating one or two just isnt that impactful. Ritual Caster has almost no combat benefits. Rogue is a fun class and by adding some of these feats youll be amazed by what your character will be able to pull off. Nonetheless, it can be extremely useful for casters. This feat is available only to tieflings, but it is extremely worthwhile for any that focus on fire magic. RELATED: The +10 bonus to damage rolls provided by this feat is huge, even at later levels. With duel wielder you can get two rapiers, adding more damage as well as a +1 to your AC. Portions of the materials used are property of Wizards of the Coast. My first 5e character was a Rogue who liked to impersonate people to infiltrate and gain information. If youre looking for a straight damage boost for your character, then look no further. Top 20 Feats In D&D 5e, Ranked - CBR This amazing feat grants 3 luck points that you can use to roll an additional d20 on an ability check, an attack, or a saving throw. A character falls unconscious and begins to make death saving throws when their hit points reach zero. Additionally, many warlock builds make for a magical style of rogue, which means many of the available invocations can do wonders for further strengthening a rogue and slide right into fitting in with that class and what it has to offer. The Dual Wielder feat is a great companion, giving them +1 AC and allowing them to dual wield weapons that aren't light (a pair of Rapiers . A flicker of shadow. If you do not take this option your character would not be optimized Did you know? I have an Arcane Trickster rogue character (which I havent played yet) that uses primarily ranged attacks. Also, a Phantom Rogue on a Phantom Steed is just too perfect. I recommend choosing Bless or Heroism. Best 5E Feats for Rogues - Assorted Meeples Although the selection is limited, it includes some of the best out-of-combat spells in the game. What feats & race would work best as a phantom rogue? Read onward to find my top choices for Rogue feats! RELATED: D&D: 10 Best 5e Magic Items For Druids. Tough provides a character with two additional hit points per level, making it as effective in boosting hit points as four additional points in Constitution. Detect Magic can give you Batman vision if youre the investigative type, such as the Inquisitive subclass. If you want to diversify your skills, other options wont compete for your reaction. Versatility: . DnD 5e: The Best Phantom Rogue Build - CBR They are both Dexterity-based combatants who prefer to hit and run. It grants a +5 bonus to initiative, as well as negating most of the advantages other creatures get from surprising the character in question. This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Table of contents My level 3 Arcane Trickster rogue is adventuring with a Paladin, Druid, and a Sorcerer; we are old friends in a long campaign together. Best Feats for Swashbuckler Rogue 5e Caverns & Creatures Lucky can even be used on attacks made against the character, helping them avoid nearly certain death. I think every party deserves a leader to inspire them with temporary hitpoints. This feature is limited to once per rest per character. Tough (Lv 16): Ah Tough, always a good standby when no more feats offer much synergy and you just want your character to be mathematically better than they were last level. Were actually decent at the 3 important saving throws (Proficient in Dex, advantage on Con, Slippery Mind gives proficiency in Wis), so we wont need to use Lucky for saves as much as most would, but having it as insurance is still very nice. Phantom Rogue Guide Dungeons and Dragons 5e - YouTube It's especially useful for smaller parties who might lack a designated healer or utility caster. RELATED: 10 Best Feats For Combat In D&D, Ranked. Skill Expert is a little better than prodigy, a racial feat from Xanathars that also grants a bonus to one of your ability scores and isnt locked to humans, half-elfs, and half-orcs. At level one, the best invocations to take with this feat are probably Mask of Many Faces for free disguise self and Misty Visions for free Silent Image. Perhaps its not the case for all (or most or many) rogues, but for mine I consider this much more than a niche feat. What do you think ?Thought about Sentinel as well. If you choose Arcane Trickster and Eldritch Knight, use this formula to determine spellcasting level: "Sum together the number of levels you have taken in Rogue and Fighter and divide by 3, round down.". Setting aside that some of the most powerful spells in the game are first-level enchantment spells, the misty step is incredibly strong on a rogue. I recommend thinking of dual-wielding with your Rogue as a way to make sure you get Sneak Attack damage each turn, not as a specialization. Am I wasting a feat? More skills, more Expertise, fewer skill problems! . Fey Touched is one of the best feats in the game and can easily fit on pretty much any build mechanically. Elven Accuracy is fun, too. He loves tabletop roleplaying systems like Dungeons & Dragons, Pathfinder, Werewolf, Fate, and others, and not only has been a player but has run games as DM for years. Every Rogue Multiclass Combo In D&D, Ranked - CBR Hey,How about Fighting Initiate for Two Weapon Fighting ? Rogues get one additional Ability Score Improvement compared to other classes, allowing them to choose high stats and/or diverse feats. Mage Slayer Rogues should be wise and not rush into every fight. I try to bring something fresh to my recommendations in addition to what has proven to be effective.Sharpshooter is pretty much always great or ok for a ranged weapon character, but I dont recommend it for a Rogue. Your email address will not be published. One of the best uses of a feat is to enhance the things you already excel at. More combat-focused heroes will enjoy being able to stand with only five feet of their movement. Lucky grants the user three luck points, which can be used to reroll almost any d20 roll. They dont want to be sitting ducks in the middle of a fray. Gift of the Gem Dragon (Lv 10): Take this if you either find that youre running out of slots for Shield, or you didnt pick the spell up in the first place. Rogues can find ways to attack twice on a turn, but I prefer to stick to one-and-done tactics to get Sneak Attack with a single blow.In addition, Im a bit of a rebel in that I like to make feats work that arent top of mind for everyone. However, certain utility spells have the Ritual tag. Increasing from a d6 to a d8 while dual-wielding will raise average damage by one. Best DPR Rogue strategy (weapons, feats, etc.) and Subclass? Youll need to budget your reaction appropriately. Flutes is a seasoned DM and improvisational performer. If a feat boosts a stat like Dexterity, it will be more useful for the Rogue. Power: . Widely regarded as powerful in some way, useful, highly effective. It really does! Best Feats for Arcane Trickster 5e. You get two Skill proficiencies that line up perfectly with how a Rogue plays. Being able to strike a creature and rush out of the way is extremely powerful. Gift of Alacrity isnt as reliable as Alert, but the other benefits may be worth it to you if you only want Alert for its +5 to Initiative. Should I be more of a melee fighter or ranged? Grab your large sack and enter the world of Robert Bevan. The Fighting Initiate feat might not be the first one that jumps to mind when youre thinking of feats for rogues, but it can be an interesting addition for sure. Sneak Attack + Reckless Attack: this combination allows you to get Advantage whenever you want it which makes it much easier to Sneak Attack. This is a significant increase for any character. Fey Touched ( Tasha's Cauldron of Everything) Fey Touched is one of the best feats in the game and can easily fit on pretty much any build mechanically. At higher levels, they gain automatic proficiency in Wisdom saving throws. Get Critical Failures on Amazon for only $0.99! Choose the feats that sound like the most fun to you, whether you want to infiltrate, investigate, or obliterate your enemies! Being able to bind a creature with Hold Monster as a reaction can be an extremely powerful combat trick for locking down mobile foes. Lucky/Tough (Lv 12): Both are decent defensive feats that help our survivability. Guide To Rogue Feats In 5e DnD | Dungeon Mastering However, most characters only get proficiency in two saving throws. Youll often be able to attack and move away by Disengaging with your Cunning Action, but if thats proving to not be enough, you can take the Mobile feat. Your email address will not be published. Rogues start with proficiency in Dexterity and Intelligence saving throws, and they later gain proficiency with Wisdom saving throws thanks to their Slippery Mind feature at level fifteen. Constitution prevents many harmful effects and helps spellcasters with their Concentration. Any caster with Flames of Phlegethos is already more effective with a huge number of offense spells, in addition to having a way to punish enemies who catch them off-guard. As a bonus, the art is inspiring and makes me want . Best Feats for Mastermind Rogue 5e. Lucky is also a good feat for protecting your saving throws without be redundant with Slippery Mind. Magic Initiate (Find Familiar) is fine (also Guidance). Cunning Action enables you to weave through frontline enemies so you can reach spellcasters. Many of the feats on our list cater to this kind of build, but we've also included options for more versatility like a melee focus for the Swashbuckler, magical feats for Arcane Tricksters, poisons for Assassins, etc. What are some good feats to use? The consent submitted will only be used for data processing originating from this website. That shove can also be used at opportune times to push people off a building, into a lava flow, or shove an opponent out of partial cover so the ranger can get a clean shot. The Elemental Adept feat is limited to casting classes, as it requires the ability to cast at least level one spell. I must mention that a single or even few level dip into Wizard is absolutely amazing for this Rogue, expanding our spellcasting abilities massively and giving us access to rituals. by Prince Phantom. It grants access to the second-level spell Misty Step along with any one enchantment or divination spell each day. This feat would also display your friendship and trustworthiness if your party tends to distrust you for your roguish ways. In other words, other classes can afford to gamble more. Ranking Every Rogue Subclass in D&D 5e - Tabletop Joab RELATED: D&D: 5 Easiest (& 5 Hardest) Premade Campaigns for New DMs. I am about to hit 8th level with my Arcane Trickster.What is your opinion on taking Ritual Caster feat (choosing Wizard) as a way to expand my limited spell casting ability?Looks like it would give me immediately give me access to 2 of spells like Detect Magic, Find Familiar, Identify as extra known spells (casting them without spells slots), and also allow me to cast any wizard rituals up to 4th level that I find (Eg. Initiative +5 is excellent for ambushes and combat in general when you want to act fast. Sharpshooter/Crossbow Expert (ASAP): Dread it, run from it, these feats still arrive all the same. Enemies may attack you to deal damage and bait out your reaction with Uncanny Dodge. He looks left, then right. Feats that boost other stats will be incredibly helpful, too. Need help with a Paladin Rogue Build in 5e : r/3d6 - Reddit Sharpshooter also allows you to ignore 3/4 cover allows you to shoot right through your allies spaces without accruing any penalties, allowing you to attack from wherever youre hiding with ease. But, this list is a good start for new and experienced players looking for some inspiration for their character. Mobile is great if you want to be a melee Rogue doing hit-and-runs, but not as important for a ranged Rogue. The healer's kit is already a great item in D&D 5th Edition, as it allows the user to stabilize a dying creature instantly. If you had a 20 in Dex and wanted Archery for improved accuracy, its still only +2. If you have played as a Rogue a few times or want to take on one of its more unique subclasses for your first time, the Phantom Rogue is an excellent Rogue subclass. Key Info Up Front Phantom Rogue Overview Ability Scores Backgrounds Charlatan (Player's Handbook) Fun: . Rolling more d20s leads to more chances to crit. Rogues are often excellent scouts with their skill dependability, and the Arcane Trickster can become Invisible. As such, most characters want to keep their hit points as high as possible. A character with Sharpshooter ignores everything except total cover and can attack at their weapon's long range without disadvantage. If ever there was a subclass that best represented the Gravity Falls "wow, this is worthless" meme, this would be it. How to Multiclass Fighter/Rogue : D&D 5e Character Concepts This is the worst subclass in 5e. RELATED: The 12 Best Uncommon Magic Items In D&D 5e. Its a fantastic combination. Shadow Touched is one of my favorite feats in the game, and while there are other classes you might think of first, it works extremely well for a Rogue build, as well! After all, you need to get your Sneak Attack damage every turn. Ideal Archetype: Assassin, Scout Prerequisite: None We begin with combat specialists. Also, a Phantom Rogue on a Phantom Steed is just too perfect. A human lurks in the shadows of an . second one just the weapon. If however, your DM is constantly throwing Wisdom saves at you and you find your character standing around doing nothing (or worse, fighting your friends), take it for Wisdom saves. The +10 movement speed is nice, but the real bread & butter here for rogues is the not provoking opportunity attacks on a turn after making a melee attack (whether its hit or miss). This doesnt get much better until 9th level, which makes this a very hard subclass to recommend for a normal campaign. Heavy two-handed weapons are already some of the most damaging weapons in the game, but Great Weapon Master ramps their threat up significantly. These may seem like small details, but you really need to see how your DM will rule this. Plenty of characters can benefit from increased speed, and Mobile does that and more. Though I'm unsure if ranged or melee would be better. This allows them to spring to their feet after being healed and renter the fray immediately. Yes, you can play a Rogue without these feats, and no, you will not deal acceptable damage in any capacity. Casters that focus on a single element are a classic trope in fantasy fiction, and the Elemental Adept feat is essential for translating that to D&D 5e. If you like the Alert feat, consider gaining the Gift of Alacrity spell from this feat. In other words, you can use your offhand attack as a backup plan to hopefully get your Sneak Attack and maybe boost your damage output very slightly if both attacks hit. D&D 5e has been out long enough that many people have played with a Sharpshooter character already, and they may want new ideas. 1. rules well enough. However, it's one of the best utility feats in all of D&D 5e. It depends on the style of your game. You can find his other work in publications like Level Skip or Hobby Lark. We are a group of friends who have made a serious effort to keep gaming a part of our lives. The rest of the feats on this list are highly situational but have unique synergy with the Rogues toolkit. It does not give you the Fighting Style Two-Weapon Fighting, so youre bonus action attack still wont add your attack modifier as damage (Rogues dont get Fighting Styles). You might even prefer this feat over Alert because you get a stat boost and Misty Step. But for the class that already has everything (well other than magic), what are the best feats for rogues that can top off the perfect build? By Jennifer Melzer Published Oct 5, 2022 In D&D, Death Domain Clerics carefully study the forces and nature of death itself, drawing from the School of Necromancy to fuel their power. She presses an ear to the door, then pulls out a set of tools and picks the lock in the blink of an eye. If you make it all the way to level 15, you can use this feat to get unlimited invisibility with Shroud of Shadows as well. This plus Sharpshooter at level 4 will keep our damage relevant, and help us stay away from enemies, improving our survivability. There are level-one spells that will be useful to you as well, such as Disguise Self, Feather Fall, Find Familiar, and Absorb Elements (to name a few). Best Feats for Arcane Trickster 5e Caverns & Creatures I want to test Skulker sometime with a Dm who understands the surprise/hide/etc. Dont be! The shove ability can allow you to bonus action disengage from up to one enemy each turn, although Rogues can already do that for free which makes this particular ability a little less appealing for disengagement. What is the Flying Speed for Ghost Walk? The Sharpshooter feat does away with both of these limitations. He is a long-time player of board games, one time semi-professional poker player, and tends to run to the quirky or RPG side of things when it comes to playing video games. Most D&D fights come down to reducing the other side's hit points. Assorted Meeples is owned and operated by Assorted Meeples, LLC, a limited liability company based out of the Midwest. Hmmbut re: the Skulker feat, in my mind its the second item that makes this a really cool feat: When you are hidden from a creature and miss it with a ranged weapon attack, making the attack doesnt reveal your position. Sharpshooter / Crossbow Expert (ASAP): Dread it, run from it, these feats still arrive all the same. Wondering if i Get 2 Dex (going to 20) or one feat .I dont know if is a good playing with two weapon fighting because the Sneak is just in the first attack. Im really fond of Magic Initiate for Booming Blade, especially for a Swashbuckler Rogue with a decent CHA bonus, because Alert becomes unnecessary (or at least something that can be delayed until later in your career, and Mobile becomes something you only want if youre desperate for 10 extra feet of movement. Crossbow Expert is especially necessary for Rogues because it gives us another chance to land our sneak attack, and not landing sneak attack on a turn is a really bad feeling. It's that they have a lot in common in different ways. Then she disappears into the shadows as her fighter friend moves forward to kick the door open. Finally, the paladin can get some cantrips, the barbarian can get a little magic in their life, and the warlock gets one extra spell slot at the first level. However, that doesn't stop this from being one of the best feats in 5e. They give powerful and wide-ranging features unlike anything seen in any of 5e's classes or subclasses. Youll become a mages worst nightmare when you get up in their face. They also give a choice of another spell from some set schools of magic. It also upgrades their unarmed strike from doing only a single point of damage to using a d4. Im listing my suggestions in alphabetical order. Hugely powerful or transformative in some way. It can be equally valuable on a character with an otherwise terrible initiative score. Games Game Features The Best D&D Feats for Rogues By Jennifer Melzer Published Oct 14, 2021 D&D Rogues are built with everything they need to slip in undetected and take enemies by surprise, and the right feats make them even deadlier.

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